import pygame
from pygame.sprite import Sprite

class Ship(Sprite):
    def __init__(self,screen,ai_settings):
        super(Ship,self).__init__()
        self.screen = screen
        self.ai_settings = ai_settings

        self.image = pygame.image.load("D:\\bili_download\\Alien_Invasion\\imagessss\\player.png")
        self.rect = self.image.get_rect()
        self.screen_rect = screen.get_rect()

        self.rect.centerx = self.screen_rect.centerx
        self.rect.bottom = self.screen_rect.bottom
        # Try to use float as speed
        self.center = float(self.rect.centerx)

        # Do you want to move???
        self.moving_right = False
        self.moving_left = False

    def update(self):
        if self.moving_right and self.rect.right < self.screen_rect.right:
            self.center += self.ai_settings.speed
        elif self.moving_left and self.rect.left > 0:
            self.center -= self.ai_settings.speed

        self.rect.centerx = self.center

    def blitme(self):
        self.screen.blit(self.image,self.rect)

    def center_ship(self):
        self.center = self.screen_rect.centerx




















